Concord Review: A Cosmic Catastrophe Beyond Expectations
Firewalk Studios faced a tough challenge with Concord from the start. The game’s characters seemed like they were trying too hard to copy Marvel’s Guardians of the Galaxy. Making it a 5-on-5 competitive shooter with special heroes and ongoing updates didn’t help ease doubts.
The $40 price tag made things worse, especially when top shooters like Valorant and Overwatch 2 are free to play.
Our Concord Review
Good Looks, Weak Gameplay
While Concord looks lively with weekly short movies and bright colors, it falls short in important areas.
The game’s buzz died quickly, with only 697 people playing on Steam at launch with many labeling it as “Dead on Arrival.”
Story and Background
The story follows the Northstar crew waiting for jobs from The Guild – not very exciting. There’s lots of information about trade routes and planets, but none of this shows up in the actual game.
A team-based story mode set in these places might have been more fun.
Characters and World
Character conversations in Concord lack depth, especially compared to games like Overwatch. Besides a few jokes and voice lines, the characters feel empty.
The game has 16 playable characters with different versions, 12 maps, and six game modes in three lists. There are also some time trials, a training area, and practice modes.
Game Modes
The game modes aren’t very new. Takedown is about getting kills, Trophy Hunt is like confirming kills, while Area Control and Signal Chase are versions of capturing and holding areas. Signal Chase is frustrating because the control points keep moving.
The Rivalry list has Cargo Run and Clash Point, which are more traditional but have their own problems, like not being able to stop the other team from winning in Cargo Run.
Progress and Customization
Players earn points through daily and weekly tasks to level up and unlock new looks.
Despite having hundreds of items to customize characters, the variety feels lacking. This is a big problem considering what other games offer.
Maps and Gunplay
The maps look good but don’t have anything groundbreaking. The shooting and special abilities work fine but feel slower than other games, encouraging players to play more defensively.
Some characters like DAW and Lark are almost must-picks because of their abilities, which raises questions about balance.
Unique Features and Performance
Concord gives bonuses for switching roles, but this doesn’t add much to the game. The lack of ultimate abilities sets it apart from other hero shooters, but not in a way that makes the game better.
The game runs smoothly most of the time, but sometimes there are lag issues and frame rate drops.
Final Thoughts
While the world-building is interesting, it doesn’t connect well with the competitive multiplayer part. Concord’s gameplay, maps, and crew bonuses don’t bring enough new ideas.
If Firewalk Studios can’t add more exciting elements, there’s little reason to play Concord when so many other games offer better experiences for free.
4/10
Pros
Cons
What do you think about Concord? Let us know in the comments below!